mercenary

mercenary - character.
weapons are not my creation.

Software used:
3ds Max (modeling / UVs / hair creation / low poly retopo / character setup - biped / character pose);
Marvelous Designer (apparel creation);
Zbrush (anatomy / cloth / skin details);
Marmoset (baking / rendering);
Substance Painter (texturing).

Used boot texture

Used boot texture

Iteration_v1

Iteration_v1

Iteration_v2

Iteration_v2

Iteration_v3

Iteration_v3

Iteration_v4

Iteration_v4

MD screenshot

MD screenshot